2014年11月6日星期四

review of CONTRACT KILLER ZOMBIES 2


CONTRACT KILLER ZOMBIES 2 is a cool game.

For starters, the game has a female protagonist. Say what you will about her perfectly sculpted backside and questionable post apocalyptic attire, but it's nice to see a heroine step into the spotlight, as it offers a welcome break from all the gun-toting dudes. 

Aside from visual aesthetics, however, Evelyn doesn't necessarily benefit from character development, which is fine. The focus was put squarely on blasting zombies to pieces, and with that being said, Contract Killer Zombies 2 delivers this visceral experience and then some.

In fact, zombie's heads explode, their limbs fall off and their bodies spew gallons of blood with a well-placed shotgun blast. You'll definitely get some kicks from walking up to the shambling horde and laying waste to these flesh eaters using assault rifles, dual machine guns and even exotic weapons like a bazooka. Of course, if you prefer to get up close and personal, the baseball bat gets the job done. Us? We prefer the Ancient Katana and chainsaw.

As for the bulk of the game, the developers broke Contract Killer Zombies 2 into bite-sized missions that mostly involve escorting bonehead non-player characters and fetching supplies. Not exactly the most thrilling objectives, but on the flip side, you should be more concerned with killing zombies. This being a freemium game, currencies involve cash and gold, the latter being increasingly difficult to come by. 

As expected, Glu makes the coolest weapons and gear the most expensive, thus bringing in-app purchasing into the equation. No need to spend additional money, but know this: the game grows exponentially more difficult the further you level up and progress. Eventually, that AR-19 Basic rifle won't get the job done against tougher foes, like the goop-spewing Thrower, and zombie-summoning Piper.

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